Students work on authentic instructional design projects individually or in small groups. Students engage in real-world projects, integrating knowledge and skills from previous courses, including the instructional design process, principles, multimedia for instruction, learning theories, and assessment and evaluation. Adding real-world design experience means dealing with and balancing numerous additional variables, including project management, effective communication with clients, time management, applying professional knowledge and skills, and producing professional-level products. Students are equally responsible for technology use, design decisions, and client requirements, and are also required to create original work for all aspects of each project.
Course Outcomes
As the course progresses, you will be able to:
Use the instructional design process to plan and develop learning solutions that solve real-world problems.
Students should be able to conduct front-end analysis; specify measurable learning objectives; and plan, develop, and implement learning solutions in keeping with evidence-based design principles and strategies.
Define, exemplify, and apply key learning and instructional design concepts and procedures.
Complete needs assessments, context, learner, and content analyses; design courses and lessons; and evaluate learning and transfer.
Create a design blueprint (plan) for training or instruction.
Manage an instructional design project from beginning to end.
Demonstrate professional collaboration and communication skills with clients and subject-matter experts.
Deliverables
626 Midterm Exam Description
The exam on the 6Ds of Instructional Design assessed a student’s understanding of each stage in this systematic framework for creating practical learning experiences. The 6Ds include Define, Design, Develop, Deploy, Deliver, and Document (or Debrief). In this exam, students were asked to explain the purpose and key activities of each phase—for example, defining learning goals and audience needs, designing instructional strategies and materials, developing content and assessments, and delivering or deploying the instruction in real or virtual environments.
The test also included scenario-based questions that required students to apply the 6Ds to real-world instructional challenges, demonstrating how to align objectives with outcomes, select appropriate technologies, and assess learning effectiveness. Additionally, students analyzed and critiqued sample instructional projects, demonstrating their ability to apply the 6Ds framework to enhance quality, consistency, and learner engagement throughout the instructional design process.